The “spare, then strike, then bonuses” test looks like this:

    TEST_METHOD(SpareStrikeAndTwoRollsWorks)
    {
        game.Roll(5);
        game.Roll(5);  // spare!
        game.Roll(10); // strike!
        game.Roll(1);
        game.Roll(2);
        RollMany(14, 0);
        Assert::AreEqual(36, game.Score());
    }

Build and test: it fails properly, with: Assert failed. Expected:<36> Actual:<26>.

Go ahead and write just enough code to pass this test too, and then click next.